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Geometry Dash Sakupen Hell
What is Geometry Dash Sakupen Hell?
Geometry Dash Sakupen Hell stands as an Extreme Demon level within the Geometry Dash universe. Created by Zylenox and completed on December 12, 2017, it represents the pinnacle of difficulty, earning its reputation as one of the hardest Demons beaten on a controller. With a 10-star rating, Sakupen Hell surpasses its predecessors in intensity and complexity, presenting players with an ultimate test of skill and timing.
Rules of Geometry Dash Sakupen Hell
10-Star Rating for Extreme Difficulty: The level carries a 10-star rating, signifying extreme difficulty and placing it among the most challenging levels in the Geometry Dash series.
Essential Timing Challenges: Players must navigate through sequences that demand precise timing, making each move critical to progress through the level.
Insane Wave Portions: Sakupen Hell is known for its insane wave portions, requiring players to master wave mechanics to conquer the challenges presented in the game.
Debate Over Bloodbath Dethroning: The level sparked considerable debate within the community as it initially refused to dethrone Geometry Dash Bloodbath on the Official Extreme and Insane Demon Records List. Eventually, Sakupen Hell triumphed, ending Bloodbath's year-long reign.
Features of Geometry Dash Sakupen Hell
Double-Speed Cube Part with Alternatives: The level begins with a moderately difficult double-speed cube part, offering an alternate route where players can strategically choose not to hit all three blue orbs at the start, providing flexibility in their approach.
Triple-Speed Challenges and Mini-Wave Sections: As the speed increases to triple, players must tackle challenging mini-wave sections, testing their reflexes and control over the wave mechanics.
Difficult Mini-Ball Segment: A difficult mini-ball segment follows, requiring players to navigate through obstacles and hazards without colliding until they reach the finish line.